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Subway, Saatchi & Saatchi ME leave people on ‘typing…’ for 5 days before grand reveal

The Subway campaign was produced in partnership with Power League Gaming (PLG), with creative, strategy and production led by Saatchi & Saatchi ME.

Subway

What does a brand do when one of its products has been off the menu for six years and customers have been asking and waiting for it ever since? Subway and Saatchi & Saatchi ME decided to bring the product back, but not before making the customers wait a little longer.

The ‘Subway is Typing‘ campaign was built around one of the most universally recognised signals of anticipation in digital communication: the three blinking dots.

Across the region, people started receiving direct messages from Subway.

Just a “Hi,” followed by the typing indicator. Then nothing. No follow-up. No explanation. Just the suggestion that something was coming. It continued for five days.

 

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The silence did what no announcement could. Screenshots circulated. Speculation spiralled. Influencers posted their confusion in real time, turning a one-to-one message into a many-to-many moment.

The brand had said almost nothing, and that was precisely the point.

“The less we said, the more people talked. And the more they waited, the more they wanted it,” said Bruno Barbosa, Senior Creative Director, Saatchi & Saatchi ME.

Associate Creative Director Rohan Kodialbail put it more plainly, “We sent a ‘Hi’ and let the internet finish the sentence. We didn’t just make them wait for the message, we turned the wait into the message.”

On day five, the typing stopped. The dots transformed into meatballs, and the reveal landed: the Meatball Marinara was back.

The campaign broke across social, outdoor, and a product film anchored by the line, “Waiting never tasted so good.”

The creative logic was rooted in a simple behavioural truth: anticipation heightens reward.

By tapping into the language of personal messaging and leveraging its most familiar feature, the team turned a product relaunch into a moment of genuine suspense, one that felt personal enough to spread naturally across the internet.

Zeinab El Amrawy, Marketing Director for EMEA, Subway, said, “The Meatball Marinara never left our customers’ hearts. Its return isn’t simply a relaunch, it’s the moment of anticipation fulfilled, the feeling of finally getting back something you’ve truly missed.”

The campaign was produced in partnership with Power League Gaming (PLG), with creative, strategy, and production led by Saatchi & Saatchi ME.


CREDITS:

Client: Subway​
Marketing Director EMEA: Zeinab El Amrawy​
Marketing Manager EMEA: Melodie Pascual​​

Agency: Saatchi & Saatchi ME​
Chief Executive Officer: Ramzi Sleiman​
Chief Creative Officer: Sebastien Boutebel​
Chief Strategy Officer: Tahaab Rais​
Senior Creative Director: Bruno Barbosa​
Creative Director: Rodrigo Panachao​
Associate Creative Director: Juan Manuel Prieto Moreno​
Associate Creative Director: Rohan Kodialbail​
Senior Copywriter: Migle Semetaite​
Art Director: Gabriel Iatchuk​
Senior Designer: Reshma Matthew​
Associate Design Director: Joao Xavier​
Motion Designer: Michael Marmito​
Business Director: Shauna Byrne​
Senior Manager: Romy Waked​
Senior Manager: Katia El Awar​
Senior Manager – Content: Rim Baroud​
Head of Strategy & Insights: Adrian Mutescu​
Manager – Strategy & Insights: Fatima Talaat​

Production: Power League Gaming (PLG)​
Account Director: Jeraz Pastakia​
Project Manager: Varsha Gomes​
Operations Manager: Sami Alam​
Influencer Executive: Abdul Rahman Hazem​

the authorAnup Oommen
Anup Oommen is the Editor of Campaign Middle East at Motivate Media Group, a well-reputed moderator, and a multiple award-winning journalist with more than 15 years of experience at some of the most reputable and credible global news organisations, including Reuters, CNN, and Motivate Media Group. As the Editor of Campaign Middle East, Anup heads market-leading coverage of advertising, media, marketing, PR, events and experiential, digital, the wider creative industries, and more, through the brand’s digital, print, events, directories, podcast and video verticals. As such he’s a key stakeholder in the Campaign Global brand, the world’s leading authority for the advertising, marketing and media industries, which was first published in the UK in 1968.