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Subway, Saatchi & Saatchi ME leave people on ‘typing…’ for 5 days before grand reveal

The Subway campaign was produced in partnership with Power League Gaming (PLG), with creative, strategy and production led by Saatchi & Saatchi ME.

Subway

What does a brand do when one of its products has been off the menu for six years and customers have been asking and waiting for it ever since? Subway and Saatchi & Saatchi ME decided to bring the product back, but not before making the customers wait a little longer.

The ‘Subway is Typing’ campaign was built around one of the most universally recognised signals of anticipation in digital communication: the three blinking dots.

Across the region, people started receiving direct messages from Subway.

Just a “Hi,” followed by the typing indicator. Then nothing. No follow-up. No explanation. Just the suggestion that something was coming. It continued for five days.

 


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the authorAnup Oommen
Anup Oommen is the Editor of Campaign Middle East at Motivate Media Group, a well-reputed moderator, and a multiple award-winning journalist with more than 15 years of experience at some of the most reputable and credible global news organisations, including Reuters, CNN, and Motivate Media Group. As the Editor of Campaign Middle East, Anup heads market-leading coverage of advertising, media, marketing, PR, events and experiential, digital, the wider creative industries, and more, through the brand’s digital, print, events, directories, podcast and video verticals. As such he’s a key stakeholder in the Campaign Global brand, the world’s leading authority for the advertising, marketing and media industries, which was first published in the UK in 1968.