By Raphael Lulay
The gaming industry’s global turnover is growing at 8.3% annually. According to a new infographic from Kryptoszene.de, worldwide revenues are forecast to increase from $164.6 billion to $178.2 billion US in 2021. Growth here is thus considerably stronger than that of many other industries, as a direct comparison reveals.
The infographics illustrate that the corona crisis is spurring an already strong upward trend. German gamers have been spending around €24 euros a month on games and additional content since the pandemic began. Prior to the crisis, the average was €15, representing an increase of around 60%. 16 to 29-year-olds are the most inclined to spend money, currently investing around €34 per month.
At the same time, it is clear that the gaming industry is changing. About 40% of revenues are now generated through smartphone games, compared to a 35% share in 2018. PC games, on the other hand, are declining in popularity, with a share of revenues within the industry falling from 25% to 21% over the period.
This development is also reflected in the stock exchange floor. Gaming shares have been among the biggest winners of the crisis. Within the last year, VanEck Gaming ETF’s listing has risen by 67.2%.
“The gaming industry is proving to be both high-growth and a crisis-resistant sector,” writes Kryptoszene analyst Raphael Lulay. “The rapid growth in the field of mobile games, in particular, could make investors sit up and pay attention”.