By Daniel Shepherd, regional head of strategy & product, PHD
In 1996, Russian Grandmaster Garry Kasparov defeated IBM’s AI-powered super-computer Deep Blue during a six-game chess competition known as the ‘Battle for Humanity’. When AI battled the world’s greatest chess player for supremacy, this title did not seem like hyperbole. The fifth game was the most notable. As it entered the middle phase, Kasparov suddenly changed his strategy. The processing power of Deep Blue enabled it to compute thousands of moves in a second, unlike its human opponent. However, it was not prepared for Kasparov’s main weapon – his very humanity itself. Unpredictability, emotion, and even irrationali
To continue reading this article you need to be registered with Campaign. Registration is free and only takes a minute. Register Now or sign in below if you already have an account.