
Roblox is redefining e-commerce by integrating physical product sales within its immersive gaming environment.
This presents a significant opportunity for brands, especially in MENA, to tap into next-generation commerce and bridge digital and real-world shopping experiences.
A look at key numbers and evaluating market potential
- 97.8 million daily active users globally engage with Roblox, creating a massive audience for brand exposure.
- 50 per cent of Gen Z respondents are likely to consider a brand in the real world after experiencing it virtually.
- 90 per cent of total orders for Twin Atlas came from in-game commerce, proving strong demand for physical products linked to digital experiences
What’s in it for brands in the MENA region?
- Massive reach: The integration of commerce into gaming allows brands to access younger audiences, particularly Gen Z and Gen Alpha, who engage socially and transact digitally.
- New revenue streams: Brands can create virtual storefronts where users not only explore and engage but buy physical products linked to exclusive digital rewards.
- Stronger brand engagement: Retailers and manufacturers can leverage gamification to drive repeat purchases and deepen customer loyalty.
SWOT Analysis – Should MENA brands move quickly?
- Strengths
High digital penetration and mobile-first economy in MENA.
Rising interest in gamified shopping experiences among youth.
Established brands like Fenty and The Weeknd already leveraging Roblox commerce.
- Weaknesses
Limited adoption of in-game retail in MENA.
Need for regional localisation in language and payment methods.
- Opportunities
First-mover advantage for brands entering metaverse-driven commerce.
Ability to integrate regional cultural elements to enhance local engagement.
E-commerce meets entertainment, offering immersive brand storytelling. - Threats
Brands lagging behind in digital transformation risk missing engagement with Gen Z & Gen Alpha audiences.
Regulatory concerns may require careful adaptation of commerce mechanics.
What are the next steps for MENA brands?
- Explore commerce integration on Roblox experiences targeting local users.
- Partner with gaming studios to create branded activations linked to physical products.
- Leverage accelerated mobile pages (AMP) to ensure product authenticity and consumer trust.
- Use AI and personalisation to tailor shopping experiences for regional preferences.
- Move fast — the space is evolving quickly, and early adopters will reap the benefits.
By Ravi Dutt, Managing Partner, AtomX Media
Tags:AtomX Mediaaudiencesbrand engagementbrand exposurebrandsCommercecultural elementsCustomer Loyaltydaily usersdigital experiencesgamified shopping experiencesgamingGen AlphaGen ZlocalisationMENANext GenerationRavi Duttreal worldrepeat purchasesrespondentsRobloxshopping experiencesTwin Atlasvirtual storefronts