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	<title>eSports World Cup Archives - Campaign Middle East</title>
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	<title>eSports World Cup Archives - Campaign Middle East</title>
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	<item>
		<title>What sports &#038; esports can teach each other about live fan experiences</title>
		<link>https://campaignme.com/what-sports-and-esports-can-teach-each-other-about-live-fan-experiences/</link>
		
		<dc:creator><![CDATA[Hiba Faisal]]></dc:creator>
		<pubDate>Mon, 25 May 2026 06:22:11 +0000</pubDate>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Marketing]]></category>
		<category><![CDATA[Opinion]]></category>
		<category><![CDATA[audience engagement]]></category>
		<category><![CDATA[Cosmin Ivan]]></category>
		<category><![CDATA[digital engagement]]></category>
		<category><![CDATA[entertainment industry]]></category>
		<category><![CDATA[esports]]></category>
		<category><![CDATA[eSports World Cup]]></category>
		<category><![CDATA[experiential marketing]]></category>
		<category><![CDATA[fan experience]]></category>
		<category><![CDATA[Formula 1]]></category>
		<category><![CDATA[Gaming culture]]></category>
		<category><![CDATA[gaming industry]]></category>
		<category><![CDATA[GCC entertainment]]></category>
		<category><![CDATA[live events]]></category>
		<category><![CDATA[Platinumlist]]></category>
		<category><![CDATA[Saudi Arabia]]></category>
		<category><![CDATA[sports business]]></category>
		<category><![CDATA[Sports Marketing]]></category>
		<category><![CDATA[ticketing]]></category>
		<category><![CDATA[traditional sports]]></category>
		<category><![CDATA[UAE]]></category>
		<guid isPermaLink="false">https://campaignme.com/?p=122557</guid>

					<description><![CDATA[<p>In a world driven by digital experiences, the opportunity to get out and spend time with friends has become increasingly valuable. This is one of the key strengths of traditional sports. At the same time, esports seems to offer even more ways to sustain communities through content creators, livestreams, and global engagement. What can these [&#8230;]</p>
<p>The post <a href="https://campaignme.com/what-sports-and-esports-can-teach-each-other-about-live-fan-experiences/">What sports &#038; esports can teach each other about live fan experiences</a> appeared first on <a href="https://campaignme.com">Campaign Middle East</a>.</p>
]]></description>
		
		
		
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		<title>A look inside The Founding Partners campaign by EWC</title>
		<link>https://campaignme.com/a-look-inside-the-founding-partners-campaign-by-ewc/</link>
		
		<dc:creator><![CDATA[Hiba Faisal]]></dc:creator>
		<pubDate>Thu, 21 May 2026 13:29:25 +0000</pubDate>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Marketing]]></category>
		<category><![CDATA[The Work]]></category>
		<category><![CDATA[brand partnerships]]></category>
		<category><![CDATA[entertainment marketing]]></category>
		<category><![CDATA[esports marketing]]></category>
		<category><![CDATA[eSports World Cup]]></category>
		<category><![CDATA[experiential marketing]]></category>
		<category><![CDATA[Francois Desir]]></category>
		<category><![CDATA[Gaming culture]]></category>
		<category><![CDATA[gaming industry]]></category>
		<category><![CDATA[integrated campaigns]]></category>
		<category><![CDATA[Saudi Arabia]]></category>
		<category><![CDATA[sponsorships]]></category>
		<guid isPermaLink="false">https://campaignme.com/?p=122389</guid>

					<description><![CDATA[<p>The Esports World Cup (EWC) is one of the biggest global esports event in the world. With competitions running in 24 different games, a prize pool of $75 million and record breaking viewership numbers, it has become a defining event of the esports industry in just a few short years. Created to position the EWC [&#8230;]</p>
<p>The post <a href="https://campaignme.com/a-look-inside-the-founding-partners-campaign-by-ewc/">A look inside The Founding Partners campaign by EWC</a> appeared first on <a href="https://campaignme.com">Campaign Middle East</a>.</p>
]]></description>
		
		
		
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		<title>The Gulf is at the forefront of a media revolution</title>
		<link>https://campaignme.com/the-gulf-is-at-the-forefront-of-a-media-revolution/</link>
		
		<dc:creator><![CDATA[Shantelle Nagarajan]]></dc:creator>
		<pubDate>Wed, 29 Apr 2026 09:50:42 +0000</pubDate>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[Opinion]]></category>
		<category><![CDATA[AI]]></category>
		<category><![CDATA[audience-first media model]]></category>
		<category><![CDATA[eSports World Cup]]></category>
		<category><![CDATA[Ethan Wright]]></category>
		<category><![CDATA[GCC]]></category>
		<category><![CDATA[Gulf]]></category>
		<category><![CDATA[Kick]]></category>
		<category><![CDATA[media]]></category>
		<category><![CDATA[Netflix]]></category>
		<category><![CDATA[opinion]]></category>
		<category><![CDATA[Paramount Skydance]]></category>
		<category><![CDATA[Qiddiya]]></category>
		<category><![CDATA[Saudi Arabia]]></category>
		<category><![CDATA[Warner Bros. Discovery]]></category>
		<guid isPermaLink="false">https://campaignme.com/?p=121262</guid>

					<description><![CDATA[<p>Media isn’t just evolving. It’s being redefined. The recent bidding war for Warner Bros. Discovery between Netflix and Paramount Skydance is a sign of that shift. Rather than paying to license Warner Bros.’ enviable catalogue, Netflix went after owning it. It also saw a chance to take Warners-owned HBO global – with Netflix generating 50 [&#8230;]</p>
<p>The post <a href="https://campaignme.com/the-gulf-is-at-the-forefront-of-a-media-revolution/">The Gulf is at the forefront of a media revolution</a> appeared first on <a href="https://campaignme.com">Campaign Middle East</a>.</p>
]]></description>
		
		
		
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		<title>Esports: An arena where every dollar is spent effectively</title>
		<link>https://campaignme.com/esports-an-arena-where-every-dollar-is-spent-effectively/</link>
		
		<dc:creator><![CDATA[Anup Oommen]]></dc:creator>
		<pubDate>Fri, 10 Apr 2026 07:00:53 +0000</pubDate>
				<category><![CDATA[Advertising]]></category>
		<category><![CDATA[Creative]]></category>
		<category><![CDATA[Digital]]></category>
		<category><![CDATA[Editors' Picks]]></category>
		<category><![CDATA[Featured]]></category>
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		<category><![CDATA[Media]]></category>
		<category><![CDATA[Opinion]]></category>
		<category><![CDATA[Partner content]]></category>
		<category><![CDATA[adidas]]></category>
		<category><![CDATA[Amazon]]></category>
		<category><![CDATA[Anup Oommen]]></category>
		<category><![CDATA[Aramco]]></category>
		<category><![CDATA[arenas]]></category>
		<category><![CDATA[Brand Activations]]></category>
		<category><![CDATA[club supporters]]></category>
		<category><![CDATA[concurrent viewers]]></category>
		<category><![CDATA[connection]]></category>
		<category><![CDATA[console]]></category>
		<category><![CDATA[Consumers]]></category>
		<category><![CDATA[Content Creator Park]]></category>
		<category><![CDATA[content creators]]></category>
		<category><![CDATA[conversions]]></category>
		<category><![CDATA[cultures]]></category>
		<category><![CDATA[earned media]]></category>
		<category><![CDATA[esports]]></category>
		<category><![CDATA[Esports Foundation]]></category>
		<category><![CDATA[Esports Nations Cup]]></category>
		<category><![CDATA[eSports World Cup]]></category>
		<category><![CDATA[exclusive interview]]></category>
		<category><![CDATA[experiential ecosystems]]></category>
		<category><![CDATA[fans]]></category>
		<category><![CDATA[Festival]]></category>
		<category><![CDATA[Gamers]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[gaming community]]></category>
		<category><![CDATA[generations]]></category>
		<category><![CDATA[geographies]]></category>
		<category><![CDATA[Hilton]]></category>
		<category><![CDATA[influencers]]></category>
		<category><![CDATA[languages]]></category>
		<category><![CDATA[League of Legends]]></category>
		<category><![CDATA[markets]]></category>
		<category><![CDATA[MasterCard]]></category>
		<category><![CDATA[media coverage]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[Mohammad Al Nimer]]></category>
		<category><![CDATA[paid media]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Pepsi]]></category>
		<category><![CDATA[players]]></category>
		<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[prize pool]]></category>
		<category><![CDATA[Qiddiya]]></category>
		<category><![CDATA[Reach]]></category>
		<category><![CDATA[Riyadh]]></category>
		<category><![CDATA[Sales]]></category>
		<category><![CDATA[Saudi Arabia]]></category>
		<category><![CDATA[Saudi National Bank (SNB)]]></category>
		<category><![CDATA[Saudia]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[spotify]]></category>
		<category><![CDATA[stc group]]></category>
		<category><![CDATA[streamers]]></category>
		<category><![CDATA[venues]]></category>
		<category><![CDATA[viewers]]></category>
		<category><![CDATA[visitors]]></category>
		<category><![CDATA[watch hours]]></category>
		<category><![CDATA[Winners]]></category>
		<guid isPermaLink="false">https://campaignme.com/?p=120293</guid>

					<description><![CDATA[<p>The future envisioned by marketers at the start of the decade has arrived: Gaming and esports have shifted from a niche consumer hobby and a ‘nice add-on’ to a staple part of marketing strategies and media budgets. From globally renowned brands such as Sony, Mastercard, Amazon, Pepsi, Adidas, Spotify and Hilton to Saudi Arabia’s market-leading [&#8230;]</p>
<p>The post <a href="https://campaignme.com/esports-an-arena-where-every-dollar-is-spent-effectively/">Esports: An arena where every dollar is spent effectively</a> appeared first on <a href="https://campaignme.com">Campaign Middle East</a>.</p>
]]></description>
		
		
		
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		<title>Schedule announced for Esports World Cup 2026: $75 million prize and game lineup</title>
		<link>https://campaignme.com/schedule-announced-for-esports-world-cup-2026-75-million-prize-and-game-lineup/</link>
		
		<dc:creator><![CDATA[Hiba Faisal]]></dc:creator>
		<pubDate>Wed, 21 Jan 2026 08:44:42 +0000</pubDate>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Marketing]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[eSports World Cup]]></category>
		<category><![CDATA[Esports World Cup Foundation]]></category>
		<category><![CDATA[EWC 2026]]></category>
		<category><![CDATA[Ralf Reichert]]></category>
		<guid isPermaLink="false">https://campaignme.com/?p=114889</guid>

					<description><![CDATA[<p>The Esports World Cup Foundation (EWCF) announced a total prize pool of $75 million alongside the full game lineup and schedule for the Esports World Cup 2026 (EWC), the world’s largest esports event, set to return to Riyadh, Saudi Arabia, from July 6 through August 23. More than 2,000 players and 200 Clubs from over [&#8230;]</p>
<p>The post <a href="https://campaignme.com/schedule-announced-for-esports-world-cup-2026-75-million-prize-and-game-lineup/">Schedule announced for Esports World Cup 2026: $75 million prize and game lineup</a> appeared first on <a href="https://campaignme.com">Campaign Middle East</a>.</p>
]]></description>
		
		
		
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		<title>stc, VML Riyadh break comms barriers for autistic gamers with The Social Decoder</title>
		<link>https://campaignme.com/stc-vml-riyadh-break-multiplayer-comms-barriers-with-smart-social-decoder/</link>
		
		<dc:creator><![CDATA[Anup Oommen]]></dc:creator>
		<pubDate>Fri, 09 Jan 2026 05:14:25 +0000</pubDate>
				<category><![CDATA[Advertising]]></category>
		<category><![CDATA[Creative]]></category>
		<category><![CDATA[Digital]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Marketing]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[The Work]]></category>
		<category><![CDATA[Autism]]></category>
		<category><![CDATA[autistic gamers]]></category>
		<category><![CDATA[Blue Elephant]]></category>
		<category><![CDATA[cover my back]]></category>
		<category><![CDATA[esports]]></category>
		<category><![CDATA[eSports World Cup]]></category>
		<category><![CDATA[frag out]]></category>
		<category><![CDATA[Gamers]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[KSA]]></category>
		<category><![CDATA[multiplayer games]]></category>
		<category><![CDATA[nuerodevelopmental disorders]]></category>
		<category><![CDATA[Rattel LLC]]></category>
		<category><![CDATA[Riyadh]]></category>
		<category><![CDATA[Saudi Arabia]]></category>
		<category><![CDATA[Saudi Autism Center of Excellence]]></category>
		<category><![CDATA[Speak My Language]]></category>
		<category><![CDATA[STC]]></category>
		<category><![CDATA[The Social Decoder]]></category>
		<category><![CDATA[VML]]></category>
		<category><![CDATA[VML Riyadh]]></category>
		<category><![CDATA[watch your 12]]></category>
		<guid isPermaLink="false">https://campaignme.com/?p=114253</guid>

					<description><![CDATA[<p>Saudi telecom giant stc, which is evolving beyond telecom into a tech giant, in collaboration with creative agency VML Riyadh,  have revealed details about the &#8216;Speak My Language&#8217; campaign. The campaign was centred around The Social Decoder – a smart tool that translates complex communications jargon used by gamers within esports arenas and virtual gaming [&#8230;]</p>
<p>The post <a href="https://campaignme.com/stc-vml-riyadh-break-multiplayer-comms-barriers-with-smart-social-decoder/">stc, VML Riyadh break comms barriers for autistic gamers with The Social Decoder</a> appeared first on <a href="https://campaignme.com">Campaign Middle East</a>.</p>
]]></description>
		
		
		
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		<title>Has esports reshaped marketing?</title>
		<link>https://campaignme.com/has-esports-reshaped-marketing/</link>
		
		<dc:creator><![CDATA[Anup Oommen]]></dc:creator>
		<pubDate>Mon, 03 Nov 2025 07:00:08 +0000</pubDate>
				<category><![CDATA[Advertising]]></category>
		<category><![CDATA[Brands]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Marketing]]></category>
		<category><![CDATA[Opinion]]></category>
		<category><![CDATA[active audiences]]></category>
		<category><![CDATA[audiences]]></category>
		<category><![CDATA[Barn's]]></category>
		<category><![CDATA[Brand Focus]]></category>
		<category><![CDATA[coffee partner]]></category>
		<category><![CDATA[cultural shift]]></category>
		<category><![CDATA[Engagement]]></category>
		<category><![CDATA[esports]]></category>
		<category><![CDATA[eSports World Cup]]></category>
		<category><![CDATA[Events]]></category>
		<category><![CDATA[EWC]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[gaming community]]></category>
		<category><![CDATA[Hamada Higgy]]></category>
		<category><![CDATA[local fusion]]></category>
		<category><![CDATA[marketing]]></category>
		<category><![CDATA[National Gaming and Esports Strategy]]></category>
		<category><![CDATA[passive audiences]]></category>
		<category><![CDATA[pop culture]]></category>
		<category><![CDATA[Saudi Arabia]]></category>
		<category><![CDATA[Saudi focus]]></category>
		<category><![CDATA[SaudiFocus]]></category>
		<guid isPermaLink="false">https://campaignme.com/?p=111181</guid>

					<description><![CDATA[<p>As the dust settles on another wildly successful Esports World Cup (EWC) in Riyadh, it’s clear that the event provides invaluable lessons. The numbers from EWC truly stack up. This year’s event attracted more than 750 million viewers, who contributed to a total watch time of 184 million hours, a testament to the audience’s deep [&#8230;]</p>
<p>The post <a href="https://campaignme.com/has-esports-reshaped-marketing/">Has esports reshaped marketing?</a> appeared first on <a href="https://campaignme.com">Campaign Middle East</a>.</p>
]]></description>
		
		
		
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		<title>R9 Ronaldo, Kaká and Saudi’s HRH Prince Faisal reflect on EWC 2025</title>
		<link>https://campaignme.com/r9-ronaldo-kaka-and-saudis-hrh-prince-faisal-reflect-on-ewc-2025/</link>
		
		<dc:creator><![CDATA[Anup Oommen]]></dc:creator>
		<pubDate>Tue, 26 Aug 2025 09:00:06 +0000</pubDate>
				<category><![CDATA[Creative]]></category>
		<category><![CDATA[Digital]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Marketing]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[B-Engaged]]></category>
		<category><![CDATA[Brasil]]></category>
		<category><![CDATA[Brazil]]></category>
		<category><![CDATA[celebrity collaboration]]></category>
		<category><![CDATA[Ehsen Shah]]></category>
		<category><![CDATA[esports]]></category>
		<category><![CDATA[eSports World Cup]]></category>
		<category><![CDATA[Esports World Cup 2025]]></category>
		<category><![CDATA[FIFA]]></category>
		<category><![CDATA[Football]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[HRH Prince Faisal]]></category>
		<category><![CDATA[HRH Prince Faisal bin Bandar bin Sultan]]></category>
		<category><![CDATA[Inﬂuencer marketing]]></category>
		<category><![CDATA[Kaka]]></category>
		<category><![CDATA[R9]]></category>
		<category><![CDATA[Riyadh]]></category>
		<category><![CDATA[ronaldo]]></category>
		<category><![CDATA[Saudi Esports Federation]]></category>
		<category><![CDATA[Sports Marketing]]></category>
		<guid isPermaLink="false">https://campaignme.com/?p=107178</guid>

					<description><![CDATA[<p>When Brazilian icons Ronaldo and Kaká stepped onto the Esports World Cup (EWC) stage in Riyadh, it turned out to be more than a celebrity match up; it was a cultural inflection point, a fusion of football’s legacy with the fast-rising world of gaming, while the whole world was watching. The sporting activation was brought [&#8230;]</p>
<p>The post <a href="https://campaignme.com/r9-ronaldo-kaka-and-saudis-hrh-prince-faisal-reflect-on-ewc-2025/">R9 Ronaldo, Kaká and Saudi’s HRH Prince Faisal reflect on EWC 2025</a> appeared first on <a href="https://campaignme.com">Campaign Middle East</a>.</p>
]]></description>
		
		
		
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		<title>Mastercard on building brand value through the Esports World Cup</title>
		<link>https://campaignme.com/mastercard-on-building-brand-value-through-the-esports-world-cup/</link>
		
		<dc:creator><![CDATA[Ishwari Khatu]]></dc:creator>
		<pubDate>Mon, 25 Aug 2025 15:15:25 +0000</pubDate>
				<category><![CDATA[Brands]]></category>
		<category><![CDATA[Creative]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Marketing]]></category>
		<category><![CDATA[Abdel-Karim]]></category>
		<category><![CDATA[Ahmed Abdel-Karim]]></category>
		<category><![CDATA[Brand]]></category>
		<category><![CDATA[esports]]></category>
		<category><![CDATA[eSports World Cup]]></category>
		<category><![CDATA[Esports World Cup 2025]]></category>
		<category><![CDATA[MasterCard]]></category>
		<category><![CDATA[MENA]]></category>
		<category><![CDATA[Presence]]></category>
		<category><![CDATA[Saudi Arabia]]></category>
		<category><![CDATA[Vision 2030]]></category>
		<guid isPermaLink="false">https://campaignme.com/?p=107108</guid>

					<description><![CDATA[<p>Saudi Arabia has placed gaming and esports at the heart of its Vision 2030 ambitions, creating an industry that already counts more than 23.5 million enthusiasts – nearly two-thirds of the population. For brands, that scale, coupled with a median age of under 30 and one of the most digitised infrastructures in the world, has [&#8230;]</p>
<p>The post <a href="https://campaignme.com/mastercard-on-building-brand-value-through-the-esports-world-cup/">Mastercard on building brand value through the Esports World Cup</a> appeared first on <a href="https://campaignme.com">Campaign Middle East</a>.</p>
]]></description>
		
		
		
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		<title>Sony on connecting with MENA gamers at the Esports World Cup</title>
		<link>https://campaignme.com/sony-on-connecting-with-mena-gamers-at-the-esports-world-cup/</link>
		
		<dc:creator><![CDATA[Ishwari Khatu]]></dc:creator>
		<pubDate>Thu, 14 Aug 2025 10:35:43 +0000</pubDate>
				<category><![CDATA[Creative]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Marketing]]></category>
		<category><![CDATA[People]]></category>
		<category><![CDATA[Brand]]></category>
		<category><![CDATA[esports]]></category>
		<category><![CDATA[eSports World Cup]]></category>
		<category><![CDATA[Esports World Cup 2025]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[gaming brands]]></category>
		<category><![CDATA[marketing]]></category>
		<category><![CDATA[MENA gamers]]></category>
		<category><![CDATA[Saudi Arabia]]></category>
		<category><![CDATA[Saudi gamers]]></category>
		<category><![CDATA[Sony Middle East & Africa]]></category>
		<category><![CDATA[tech brands]]></category>
		<guid isPermaLink="false">https://campaignme.com/?p=106685</guid>

					<description><![CDATA[<p>When Sony Middle East and Africa set up at the 2025 Esports World Cup (EWC) in Riyadh, it wasn’t approaching the event as a one-off sponsorship. For Koji Sekiguchi, Head of Marketing at Sony Middle East and Africa, the Esports World Cup represented a focal point in a longer-term regional strategy. “Sony’s participation in the [&#8230;]</p>
<p>The post <a href="https://campaignme.com/sony-on-connecting-with-mena-gamers-at-the-esports-world-cup/">Sony on connecting with MENA gamers at the Esports World Cup</a> appeared first on <a href="https://campaignme.com">Campaign Middle East</a>.</p>
]]></description>
		
		
		
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